/**
* Automatically generated on 2008/December/09	11:07:05  (EST -0500)
**/
package termint.game.monsters;
public enum Resistance {
	FIRE(40),COLD(41),SLEEP(42),DISINT(43),ELEC(44),POISON(45),ACID(46),STONE(47),SEE_INVIS(48),LEVITATE(49),WATERWALK(50),MAGBREATH(51),DISPLACED(52),STRENGTH(53),FUMBLING(54);
	/** purely internal id */
	private int value;
	private Resistance(int v) {
		this.value = v;
	}
	private Resistance(Resistance copy) {
		this.value = copy.value;
	}
}
